Mandrakes are arguably the meanest guys in the entire Drukhari roster and thats saying something coming from the most objectively evil faction in the 41st Millennium. These twisted shades of fallen...
A fledgling race on the galactic stage, the Tau Empire fight for their future with high-tech weaponry and plucky optimism. Their Pathfinder teams are expert scouts and covert operatives who slip be...
When Space Marines need to strike with surgical precision they deploy the Phobos Strike Team. Equipped with lighter armour designed for stealth, and armed with specialised weapons and equipment, th...
Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of int...
Theres no better way to get started in the world of clandestine special operations than with the Kill Team Starter Set. It includes 14 miniatures split between the Angels of Death and Plague Marine...
You can acquire another Equipment Pack identical to the one included in the Hivestorm box in this separate release. The box contains one sprue comprising 30 pieces of universal equipment which can ...
A Warhammer 40,000 NovelA Wolf Priest is tasked by Ulrik the Slayer to recover an ancient relic of the Chapter – a chance for him to write his own legendary saga.READ IT BECAUSEIvar Krakenblood is ...
Berehk Stornbröw wields the mighty pick-hammer Kromlôk's Revenge as he leads his hand-picked Cthonian Beserks – known as Berehk's Breakers – into the heart of battle. Able to shrug off whatever pun...
Designed to survive the worst that hostile worlds and alien predators can throw at it, the Sagitaur is a rugged ATV ideally suited for scouting operations and swift, armoured offensives. Sagitaurs ...
An Ork OmnibusA pair of novels, a novella, and 3 short stories explore the horror of facing orks on the battlefield. Both brutal and kunnin', these warlike xenos are a constant threat to the Imperi...
Lelith Hesperax’s athleticism is far beyond those of other Wyches. She has raised death to a high art, wielding nothing more than simple knives. Gifting her victims with precise wounds in a blur of...
Lord Marshal Dreir leads from the front, despite his lofty rank, and often to the horror of his superiors. That he and his loyal Krieg steed have emerged from so many battles alive and victorious s...
The cruel Necrons are masters of technology so advanced they can rend space and time with a casual gesture. The implacable Hypercrypt Legion manifests onto the battlefield in a shimmer of energy be...
Imotekh is a sublimely skilled Necron strategist, wielding his armies with hyperlogical skill and deadly strategic insight. In battle, the Stormlord incinerates enemies with his Gauntlet of Fire, b...
Repugnant to other Necrons, Ophydian Destroyers echo elements of servile Canoptek Wraiths and reviled Flayed Ones in their murder-optimised bodies. Tunnelling through solid ferrocrete with frenzied...
Boyz are the rank and file of the Orks – each one a massive green brute. They go to battle in large, unruly mobs, led by a Nob to inspire the troops through example and simple intimidation. Tough a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '