Nekrosor Ammentar's cursed destroyer cults are more powerful than ever, rising up to annihilate the living. They make short work of anyone foolish enough to oppose them, as they methodically unleas...
Infernus Marines are close assault specialists, sending jets of burning promethium into enemy trench lines and bunkers with their pyreblasters, ensuring no foe escapes their fiery wrath.This box is...
The Cryptguard are ghouls of uncommon tenacity and worth, elevated to an elite station by performing some great feat of endurance in the sight of their vampiric liege. Charged with protecting their...
Morbheg Knights are grisly ghoulish cavaliers, amongst the proudest and most skilled of any court’s mordant warriors. They bound to battle atop the half-living nightshriekers, monstrous predators d...
Ushoran is an ancient and monstrous lord, one of the very first vampires, and stands amongst the most dreaded of Nagash’s Mortarch lieutenants. He is the Carrion King, the Lord of Masks, the Master...
Blood Knights are the elite warriors of the Soulblight hosts. Resplendent in gleaming armour, they charge into battle, crushing their foes beneath the thundering hooves of their skeletal mounts. Bl...
Armies of The Hobbit is a gaming supplement for the Middle-earth Strategy Battle Game that provides profiles and rules for all your favourite heroes and villains from The Hobbit™. Muster grand armi...
Grim, dour, and fanatically devoted to the Imperium, the soldiers of the Death Korps of Krieg specialise in doing battle in the most horrific of conditions. They are known for their relentless, att...
Use to create great effects of taller and wild grass. Can be used all over the base or in smaller clumps. Resembles tall or wild grass - use on top of Brown Battleground to achieve a more ...
A special scatter resembling grass or light moss. Can be used to cover the entire base or in smaller clumps on top of Brown Battleground. Resembles grass on a miniature base. Use in conju...
Razorwire gives the effect of a war-torn setting - and is essential for any sci-fi or modern wargaming base. This steel wire, imitating razorwire gives the realistic effect of a war-torn...
Use Battlefield Rocks for smaller stones, giving a perfect texture on especially larger bases. Brings your painted miniatures to life by breaking the even look.
For any arctic climate or winter bases. Gives a nice sharp contrast to darker or very multi-coloured models. Creates the perfect and winter and snow base. Use with different tufts and ...
Use Battlefield Steppe Grass to create the illusion of wild or dry grass on any base. Resembles tall or wild grass - use on top of Brown Battleground for a greater effect. Darker gras...
Bring your painted miniatures to the next level with a great basing job. Coloured sand in 3 different sizes for the perfect foundation of any base. Can also be painted any colour to ...
Use Summer Undergrowth to resemble shrubberies or bushes. Great for wild looking bases such as jungle or forest. Great to use on top of Brown Battleground for a greater effect.
...
The Astra Militarum defend the Imperium with a dizzying array of units, from heavy artillery pieces and tanks to masses of infantry. Depending on what the regiment has available, and on the mission...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '