Ironguts are the meanest ogors around, the elite warriors of their warglutt. Protected by thick metal armour plates and carrying immense two-handed weapons, they wade into the thick of the fighting...
Morga the Mighty is the Overtyrant of the Meatfist and the most fearsome ogor warlord alive. Though named the champion of the Gulping God by the Butchers, the truth is she has little interest in sp...
Redd the Maw is a prophet to the ogors – one who has been favoured to glimpse their monstrous god. To outsiders, he is a blood-caked avatar of primeval terror. Following an odyssey into deepest Shy...
f you have your eye on the Starter Set or Ultimate Starter Set and also want the paints and tools you need to get hobbying right away, then this Paint and Tools Set has the goods. It contains a pai...
Lord Kroak is the most ancient and powerful of all the slann, despite his deathly state. The venerable Relic Priest has cast a watchful gaze over the Seraphon since time immemorial. Appearing unbid...
When possible, Skaven prefer to remain safe from reprisal and engage their enemies from a distance. Warpspark Weapon Battery crews take this a step further and hide themselves within the seething s...
Deadwalker Zombies are created from the bodies of the recently dead, given strength through the power of dark necromancy and sent onto the battlefield in shambling hordes. Utterly mindless and driv...
Spearhead is an exciting way for both new and experienced players to enjoy Warhammer Age of Sigmar. In this game mode, you'll fight small-scale battles that are fast, tactical, and different every ...
The warriors of the Darkoath are trained in battle from a young age, born into tribes that take pride in strength and survival above all else. These ferocious raiders swear bloody oaths to the patr...
Epicurean Revellers are bands of Daemons of Slaanesh, spontaneously summoned to the Mortal Realms through acts of atrocity and vice, allowing them to tear the veil of their own accord. Led by disco...
The warriors of the Darkoath are trained in battle from a young age, born into tribes that take pride in strength and survival above all else. These ferocious raiders swear bloody oaths to the patr...
Deathrattle Tomb Hosts exemplify the military might of the barrow kingdoms. They are raised when a Wight King’s entire barrow kingdom is emptied for war, its undead citizenry taking up blades and s...
A Spitewing Flight is a fast-moving formation led by an Arch-Revenant, a winged forest spirit whose battle experience encompasses many long seasons. Gossamid Archers open hostilities with a rain of...
If youre excited to try out the building and painting aspects of Warhammer Age of Sigmar, these two paint setswhich include miniatures and paintsare the perfect way to get started. The Stormcast Et...
Reborn from the land she loved in a soaring crescendo of hope, fury, loss and exhilaration, Alarielle the Everqueen is an ancient and powerful being. She is the goddess of life magic; where she tre...
Blue Horrors are sullen, malevolent entities, as likely to throttle victims with their rubbery fingers out of sheer spite as to melt them like tallow with conjured gouts of mutating warpflame. Shou...
Pink Horrors are magic made manifest – these cavorting grotesques hurl balls of warpfire into enemy ranks, where they transmogrify and burn their victims. They cackle, riddle and caper endlessly, t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '